JavaScript is required. Please enable it to continue.
Your browser lacks required capabilities. Please upgrade it or switch to another to continue.
Loading…
<<set $room_testchamber to { name: "test chamber", exits: ["hallway"], }>> <<set $room_hallway to { name: "hallway", exits: ["test chamber"], }>> ---------------------------------------------------------------------- <<set $anatomy_wolfskull to { name: "wolf-like skull", flavor: "light emanating from its eye sockets", }>> <<set $anatomy_birdskull to { name: "avian skull", flavor: "light emanating from its eye sockets", }>> <<set $anatomy_catskull to { name: "feline skull", flavor: "its empty eye sockets flicker with eerie light", }>> <<set $anatomy_abominationhead to { name: "pair of eerie mandibles that resemble clawed hands", flavor: "the webbed 'fingers' twitching", }>> <<set $anatomy_saurianskull to { name: "fanged reptilian skull", flavor: "a faint glow emanating from its eye sockets", }>> <<set $anatomy_squidhead to { name: "squid-like head", flavor: "tentacles wiggling around a sharp beak", }>> <<set $anatomy_spectraljaws to { name: "ghostly pair of jaws floating where the head would be", flavor: "fangs shimmering with light", }>> <<set $anatomy_ceratopsian to { name: "reptilian head with a large beak and a bony neck crest", flavor: "a distinctive combination of reptilian and avian features", }>> ----------------------------------------------------------------------- <<set $anatomy_flippers to { flavor: "clawed flippers" }>> <<set $anatomy_brawnyclaws to { flavor: "pair of muscular arms with hands possessing sharp talons", }>> <<set $anatomy_chitinouspincers to { flavor: "thick chitinous pincers", }>> <<set $anatomy_scythetalons to { flavor: "segmented arms that end in serrated chitinous blades" }>> <<set $anatomy_kaijuclaws to { flavor: "two pairs of arms ending in viciously clawed hands", }>> ----------------------------------------------------------------------- <<set $anatomy_serpentine to { flavor: "serpentine body", }>> <<set $anatomy_curvybreastthumanoid to { flavor: "humanoid body with large breasts", }>> <<set $anatomy_smallbreasthumanoid to { flavor: "humanoid body with small breasts", }>> <<set $anatomy_muscularhumanoid to { flavor: "humanoid body with thick musculature", }>> <<set $anatomy_thickglowingpenis to { flavor: "thick, muscular cock that glows a pale blue", }>> <<set $anatomy_broadbody to { flavor: "broad body", }>> <<set $anatomy_muscularenlongated to { flavor: "muscular, elongated body", }>> ----------------------------------------------------------------------- <<set $material_flesh to { name: "raw flesh", ping_effect: "fails to pierce", }>> <<set $material_chitin to { name: "chitin", ping_effect: "bounces off", }>> <<set $material_feathers to { name: "feathers", ping_effect: "only knocks away", }>> <<set $material_scales to { name: "scales", ping_effect: "bounces off", }>> <<set $npc_kodo_alana to { name: "Alana", maxHP: 100, on_fire: false, subjective_pronoun: "she", objective_pronoun: "her", possessive_pronoun: "her", location: $room_hallway, }>> <<set $npc_kodo_alex to { name: "Alex", maxHP: 100, on_fire: false, subjective_pronoun: "he", objective_pronoun: "him", possessive_pronoun: "his", location: $room_testchamber, }>> <<set $npc_forgottenbeast1 to { name: "Mormog", maxHP: 100, on_fire: false, subjective_pronoun: "it", objective_pronoun: "it", possessive_pronoun: "its", location: $room_testchamber, skin_tone: "green", skin_type: $material_scales, head_morph: $anatomy_birdskull, arm_morph: $anatomy_brawnyclaws, body_morph: $anatomy_broadbody, genitalia_morph: $anatomy_thickglowingpenis, voice_description: "deep and rumbling", body_description: "$npc_forgottenbeast1.name has a $npc_forgottenbeast1.body_morph.flavor with $npc_forgottenbeast1.skin_tone $npc_forgottenbeast1.skin_type.name. It has a $npc_forgottenbeast1.head_morph.name, $npc_forgottenbeast1.head_morph.flavor. It has $npc_forgottenbeast1.arm_morph.flavor. Genitalia wise, it has a $npc_forgottenbeast1.genitalia_morph.flavor.", }>> <<set $npc_cow1 to { name: "Generic Cow 1", maxHP: 100, on_fire: false, subjective_pronoun: "she", objective_pronoun: "her", possessive_pronoun: "her", color_hair: "muave", current_milk: 100, location: $room_testchamber, }>> <<set $npc_cow2 to { name: "Generic Cow 2", maxHP: 100, on_fire: false, subjective_pronoun: "she", objective_pronoun: "her", possessive_pronoun: "her", color_hair: "brown", current_milk: 100, location: $room_testchamber, }>> <<set $npc_cow3 to { name: "Generic Cow 3", maxHP: 100, on_fire: false, subjective_pronoun: "she", objective_pronoun: "her", possessive_pronoun: "her", color_hair: "pink", current_milk: 100, location: $room_testchamber, }>> <<set $npc_cow4 to { name: "Generic Cow 4", maxHP: 100, on_fire: false, subjective_pronoun: "she", objective_pronoun: "her", possessive_pronoun: "her", color_hair: "peach", current_milk: 100, location: $room_testchamber, }>> <<set $rooms to [$room_testchamber, $room_hallway]>> <<set $current_target = $npc_kodo_alana>> {{Go North}}
You savagely bite $current_target.name with your powerful jaws, leaving a deep gash as you tear away a chunk of $current_target.possessive_pronoun flesh.
You slash $current_target.name with your claws, raking deeply into $current_target.possessive_pronoun flesh.
You blast $current_target.name with a bolt of lightning, sending $current_target.objective_pronoun flying backwards. $npc_forgottenbeast1.body_description
You strike $current_target.name with your club, making $current_target.objective_pronoun stumble backwards.
Drawing an arrow, you fire at $current_target.name!
$npc_forgottenbeast1.body_description